.. _C_MoveToArea: =================================== C\:MoveToArea =================================== Move the selected characters to the area specified :: C:MoveToArea(Area) **Parameters** * ``string`` *Area* - string containing the resource reference (ResRef) of the area to move players to **Notes** Area resource reference (ResRef) used in *Area* must be 8 characters or less and must be valid. **Example** Move the selected players to the Friendly Arms Inn ``AR2300.ARE``: :: C:MoveToArea("AR2300") **See Also** :ref:`C\:ExploreArea`, :ref:`C\:Eval`